Roll off the bridge where Patches attempts to kill the player, and enter the room. Stamina usage on the weapon is crazy and trying to block after combos will likely get you staggered. Vertical swing.

Roll off the bridge where Patchesattempts to kill the player, and enter the room. Halberd Great Scythe is a Weapon in Dark Souls 3. The Great Scythe's flailing motions leave you open to backstabs for people who can precisely time your movements in sync with theirs. The weapon can no longer be buffed with Magic Weapon. And whatever rings you feel most comfortable with.

Enchanted Upgrade +1 requires a regular +5 weapon. How much you need is dependent on your play style, how well you manage your endurance, and how much damage output you would sacrifice for more durability.

Converted from a wheat-harvesting tool.

Use Force (or Wrath of the Gods if you're an asshole) to buy yourself time to recharge. this weapon has a huge aoe attack on r2, can bring down multiple enemies at once in a single slash. Scales 4% for Strength and 24% for Dexterity and 71%  Intelligence to increase your AR.To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15, Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.

Scales 5% for Strength and 31% for Dexterity and 82% Faith to increase your AR.To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab, Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.Fire Upgrades require a regular +5 weapon. Scales 10% for Strength and 64% for Dexterity to increase your AR.To reach max, you need: 1000 souls, 10 large titanite shards, Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. 2. B Spear turtlers are hard to deal with as even if you manage to hit them with all three hits and get them to stagger, your high stamina per swing makes it hard for you to capitalize on that. hello everyone. I'm not interested in pvp. Wide, horizontal swing. This build was designed in v. 1.06 and designed to PvP both in Lordran in general and for Arena pvp. 10.0 100

300 Faith: at least 30, at most 40. Blood Shield if using the Lifehunt Scythe to counteract the self-inflicted bleed buildup. On the other hand, it inflicts less buildup on opponents and deals slightly less base physical damage.

Dark Souls How to get the Scythe (Great Scythe) Long Version. Can combo fairly well if the first hit connects.

Friede's Great Scythe build. Attacks with this large scythe, normally used for crop harvesting, are effective at breaking past shields.

The Great Scythe deals decent damage, and its low requirements and weight make it easily accessible to most players. No parrying skill or backstab knowledge needed, although it helps. If you miss an attack it leaves you pretty open.

Similar to the weak attack, with poor tracking and hitbox, but good range and a much shorter starting lag. Between 20 and 40 recommended. 30.0 Durability Strength: 14 (min. Requires: Standard Great Scythe +10, Titanite and 200 souls per upgrade. As an added bonuses, they also cause bleed, stacking with the Great Scythe.

Divine Reinforcement adds Magic Damage and Faith scaling. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab, Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame EmberFire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab. The weapon can no longer be buffed with Magic Weapon.

Magic Upgrade +1 requires a regular +5 weapon. With 40 dex, 31 Faith, and Darkmoon Blade, I was pulling off 600-1000 damage PER HIT.

I personally use Iaito for the useful R2, but the Chaos Blade might be a better choice for higher damage output (and the fact it can't be buffed is a moot point since ideally you've used that buff on the Great Scythe already). Use this to your advantage. The corpse containing the Great Scythe is immediately to the left. it's only for pve and on a fresh character. Very awesome weapon, I completely missed it last time I played DS1 and found it after I got bored with DS3, and now I wish that it would've been as good in DS3 as it is in DS1. Player steps forward, while swinging horizontally. Slash. Cons: It looks silly, and its moveset aside from the R2 is really horrible. The all-in offense nature of this playstyle and the poor rolling attack option exposes users to powerful ranged sorceries such as Dark Bead (countered easily by Great Magic Barrier, though). Low starting lag and ending lag, with a good hitbox. Reminds me of the greataxe category in ds3. It was added in the Ashes of Ariandel DLC. 14

My favorite combo (though by no means perfect) is full Catarina sans leggings, Guardian Leggings for below 50%, or Mask of the Father/Catarina Chest/Catarina Leggings/Havel's Ring/Elite Knight Gauntlets instead if speed is a priority.

Since both the Lifehunt Scythe and the Chaos Blade require 16 strength to wield with one hand, it might be beneficial to drop two more points into strength if looking to use this combo (unless you're content with always two-handing weapons).

Vit: ~30. The very fast and wide running attack and strong attacks make the Great Scythe a great weapon for "dead-angling". The entrance is accessed by jumping off the … Param Personally have 29. Once you're sure that your opponent has got your Scythe combos figured out (if he/she is even still alive by that point), it's time to switch up your arsenal.

Vertical swing. Converted from a wheat-harvesting tool. God tier range of spears, but with sweeping attacks and better tracking.

Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember. The fact that the Lifehunt Scythe requires 16 strength to one-hand is meaningless since you should always two-hand the scythe weapons anyway in my opinion. You'll need at least 32 endurance and the Ring of Favor and Protection to pull this off. Unfortunately, the Great Scythe and Lifehunt Scythe do have their weaknesses. 100 Canvas Talisman (unless you are 40 faith, in which case use Darkmoon). In particular, using the combo I prescribe will leave you wide open to retaliation attacks if the opponent calls your bluff and doesn't back off once your combo is finished. Pros: It has the highest damage for a pure dex character with minimal strenght required, and can be obtained at the very beginning of the game.

Requires: Divine Great Scythe +5, White Titanite and 200 souls per upgrade. Use this table to quickly compare performance, Regular Upgrades are performed by Andre of Astora at the Undead Parish. Shields? Last but not least, it has insane bleed buildup and bleed damage, which is great against shield turtlers. Some starting lag, with a medium level of ending lag for a strong attack. share. It's also slightly heavier; take care to readjust your equipment when you use it to not get the slow roll. Magic +6 requires a Magic +5 and to hand in the Large Magic EmberMagic Reinforcement adds Magic Damage and an Intelligence bonus.

Diagonal swing. Personally have 34. 40.0 Requires: Fire Great Scythe +5, Red Titanite and 200 souls per upgrade. Also use a short bow. Weight 14 The jump attack is good, with good range, an excellent hitbox, and low starting and ending lag. I missed this thing in the original, but toyed with it in the remaster, where I easily went off on two separate 70+ win streaks in arena duels.

You can exploit this attack to stun-lock her to death. Its one-handed light attack is a vertical slash that can stagger Chaos Witch Quelaag if it connects with her upper body. Requires: Standard Great Scythe, Titanite and 200 souls per upgrade. Held by many to be one of the best Dexterity weapons in the game. Good range, but very high starting lag for a weak attack, poor ending lag if the player does not hit anything, and almost no horizontal hitbox to speak of with poor tracking. I'm not having luck making a viable build with this, since if I pour stats into both dex and int, then that severely sacrifices endurance and vitality.

Bleed buildup can help against these guys, but since all you need to do to avoid bleed is roll when the build-up, it's not a guarantee. This thing is off the hook. People don't seem to realize how much damage the Great Scythe is capable of in the craze of using super slow str weapons such as the Black Knight Greataxe or super fast dex weapons such as the katanas and curved swords. I promise it's not disappointing. Even if it doesn't, the enemy will usually get freaked out by the display (or the fact that one or two hits took down half his/her HP), allowing you to back off and recharge your stamina.

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